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ISW-NO Fight to the Death


A dance in fire; a competition for the dancer's attention.
There are <Heat Pump Passages> that will periodically deal damage to units above them.

Initial Cost - 20

Deploy Limit - 6

Emergency Ops -

  • All enemy units have +20% ATK, +20% DEF, and +60% Max HP
  • At the beginning 1 <Brawler> is replaced by <Tiacauh Fanatic>
  • Special Terrain


    name description
    Heated Path

    Every 6.5~8 seconds, erupts dealing 550 True damage to all allies and enemies on this tile

    Medical Rune

    Allied units on this tile recover 3% of max HP every second

    Hidden Enemy Probabilities


    DLD 5% GPN 5%

    * - Full analysis of enemy waves is still under development...

    Enemy Routes


    • combat_ops
    • duck
    sp enemy enemy count
    23

    Mods Check (for Debugging)


    relic icon