ISW-NO Cistern
The scramble for fresh water highlights what once was a matter of trust. When water is no longer safe to drink, panic rips through the masses.
This stage has <Deep Water Zones> that cause enemies inside to have reduced Movement Speed and continuously lose HP.
Initial Cost - 10
Deploy Limit - 6
Emergency Ops -
Special Terrain
name | description |
---|---|
Deep Water Zone | Enemies on these tiles have ASPD -60%, Movement Speed -60%, and receive 40 damage per second. |
Hidden Enemy Probabilities
![DLD](/_app/immutable/assets/icon_enemy_2001_duckmi.66221c06.webp)
![GPN](/_app/immutable/assets/icon_enemy_2002_bearmi.9b1d5991.webp)
![THF](/_app/immutable/assets/icon_enemy_2034_sythef.8abf9c8f.webp)
* - Full analysis of enemy waves is still under development...
Enemy Routes
![sp enemy](/_app/immutable/assets/DLDGPN.a3790e7c.webp)
Regional Commission
Difficulty