ISW-NO Cistern
The scramble for fresh water highlights what once was a matter of trust. When water is no longer safe to drink, panic rips through the masses.
This stage has that cause enemies inside to have reduced Movement Speed and continuously lose HP.
This stage has
Initial Cost - 10
Deploy Limit - 6
Emergency Ops -
All enemy units have +50% ATK, +50% DEF, and +90% Max HP
Special Terrain
name | description |
---|---|
Deep Water Zone | Enemies on these tiles have ASPD -60%, Movement Speed -60%, and receive 40 damage per second. |
Hidden Enemy Probabilities
![DLD](/_app/immutable/assets/icon_enemy_2001_duckmi.66221c06.webp)
![GPN](/_app/immutable/assets/icon_enemy_2002_bearmi.9b1d5991.webp)
![THF](/_app/immutable/assets/icon_enemy_2034_sythef.8abf9c8f.webp)
* - Full analysis of enemy waves is still under development...
Enemy Routes
![sp enemy](/_app/immutable/assets/DLDGPN.a3790e7c.webp)
28 / 30 / 32
(100%)
Regional Commission
For the next 4 battles, all enemies HP +30%, ATK +30%
Difficulty