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ISW-NO Deep Cognition


Some Seaborn individuals have mimicked the humans' opposing forces to simulate external conflicts. With their learning ability and cohesive efficiency, the humans' so-called combined arms and tactical strategies will soon become meaningless.
This stage provides <Roadblocks> that can be deployed to block the enemy's path.

Initial Cost - 10

Deploy Limit - 6

Emergency Ops -

  • All enemy units have +50% ATK, +20% DEF, and +50% Max HP
  • Hidden Enemy Probabilities


    DLD 5% GPN 5% THF 5%
    smbox 10.5% smrbox 3% smbbox 1.5%

    * - Full analysis of enemy waves is still under development...

    Enemy Routes


    • combat_ops
    • duck
    • thf
    • chest
    sp enemy enemy count
    44

    Regional Commission


    For the next 4 battles, all enemies HP +30%, ATK +30%

    Difficulty

    0

    Mods Check (for Debugging)


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