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ISW-NO Ubi bona somnia


Do Seaborn dream? And what do they dream of? We don't have answers to those questions, but we do know that they don't like being disturbed when they're resting.
This stage has <Rubble> that can block the enemy's path.

Initial Cost - 10

Deploy Limit - 6

Emergency Ops -

  • All enemy units have +20% Max HP, and +20% Movement speed
  • Additional 1 Originiutant α appears on top right of battlefield
  • Hidden Enemy Probabilities


    DLD 5% GPN 5% THF 5%
    smbox 10.5% smrbox 3% smbbox 1.5%

    * - Full analysis of enemy waves is still under development...

    Enemy Routes


    • combat_ops
    • combat_ops
    • emergency_ops
    • duck
    • gpn
    • chest
    sp enemy enemy count
    combat ops 44
    combat ops 45

    Regional Commission


    For the next 4 battles, all enemies HP +30%, ATK +30%

    Difficulty

    0

    Mods Check (for Debugging)


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